![]() ![]() Storage units for first aid kits can be expanded, engines can be upgraded to hold more weight, and my PS4 player logo of a Final Fantasy 4 dragoon was plastered across the entirety of my plane (because I found the dragoon to be a perfect metaphor as the mascot for my bomber). My plane had weak engines and was too heavy to add the additional turret on its belly, so I took away some necessary cargo in exchange for firepower. There is an interesting balance you will need to find when customizing your ship. But there are times where you will have to improvise after giving secondary skills to your crew members, and this happened a lot more down the road in more profound and dangerous missions. Typically, my engineer would have been commanded to put the fire out and fix the engine. ![]() I moved him to the sick bay and watched my plane somehow still land successfully while ablaze. The fire began at the same time as my engineer was taking a lot of damage. There were quite a few times where my crew members took some damage in the first few missions, along with my plane returning to the base with an engine or two burning by the time I landed. To that point, adding a carrier pigeon to your aircraft can help your crew with recovery meanwhile, adding a dingy can also help should your crew crash in open waters.Ĭustomization of your crew and plane are crucial to staying in the air for further missions. If you fail at this or your plane gets shot down, you can hope your team is recovered when across enemy lines. A lot of the game's mechanics build up to one underly point: you need to manage your crew under moments of distress. Your engineers can be trained to mount the additional turret on the bottom of your war machine when they aren't guiding the plane or even serve as backup pilots should your chief pilot become injured. Hit a certain level and your pilot can also become an engineer or a gunner. The training of additional skills for all of your crew members takes place after they level up from experience in the field. For example, you can train a bomber on your plane to also have experience and knowledge to also be an adequate killing machine while on the turrets. Your crew members will do most of the work for you if they are healthy and able, as well as being positioned in their correct job on the plane. The game mechanics require the player to aim their position over points of interest. When I became aware of my radar and observed it for attacking aircraft, I was able to forget about the control scheme entirely and enjoy the game. I didn't necessarily stay on this thought for as long as I noticed how simple the game mechanics really were and I was just over-analyzing the very first thought that came to mind. Before the training mission turned into an actual mission of survival, I began to study the control scheme and ponder on how much more accessible a mouse and keyboard combo would have been. ![]() You start out with a training mission that turns into a fight for your life, which accelerated my ability to manage several crew members. ![]() And despite the notably indie-looking artstyle, Bomber Crew packs a lot of gameplay punch in a surprisingly in-depth (yet charming) package.īomber Crew is a strategy game where you micro-manage an entire crew guiding a warplane to and from the battlefields of 1942. Spending some time entertaining the crowds on the Steam platform, Bomber Crew has now entered into console territory for some more dogfighting and strategic warfare. ![]()
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